Reflection on Project 3

I had a lot of fun when creating this board game. I have made a board game in the past for a Rethinking Modern British Literature class and it most definitely had its flaws. I could definitely say after creating one before that this time through was a lot smoother. Sadly I could not create a template off the computer like I have done before since my computer absolutely tanked on me. Sadly, I have been constricted to just using my iPad but I would like to say I have done well with what I had. I used construction paper to cut forty cards with the questions and answer for each category (Sailing West, Sailing East, and Sink or Sail). Making the Sink or Sail questions was probably the most difficult in my opinion. It was rather tough to categorize certain questions as more difficult than others but I made sure to keep the common theme of basing them around quotes and themes of the story. Some also have very minor details from specific stories that will most definitely stump most. I also arranged the spaces so no matter what space a player lands on they will always be answering a question on their turn. The only spaces that do not have questions right away are the advance one space and go back one space. These will automatically put a player onto a question card so there will never be a time where a player does absolutely nothing during their turn. One thing I wish I included that my artistic abilities were limiting me to do was draw a compass. My main idea was to put the Sailing West spaces on the west side of the board and the Sailing East side of the board and leave the Sink or Still spaces in the center. Doing this would have required me to change the whole layout of the board and figure out how to do spaces in a tidal like circle which was insanely stressful to attempt. Another thing that I thought about doing was making the last question to win more difficult but I stumbled over some possibilities but all had flaws. If I were to introduce a new pile of cards to the game I was not sure what to name them and what difference I would be able to make in the content of the questions to make them more difficult. I also though of making it a permanent Sink or Sail meaning that if you answer correctly obviously you win but answering incorrectly would result in automatic loss with a chance to start from the beginning or get one more shot to answer but if wrong you are out of the game for good. I though this was a good idea but it brought up a lot of problems. I tried both cases out and starting from the beginning makes it near impossible to catch up and being out of the game also makes the player have to wait around which is no fun. Overall I do like the way this board gaecame out since there were no problems but I wish there was something else I could’ve added to really make it pop.

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One thought on “Reflection on Project 3

  1. I really enjoyed your project. The board game is something that I would love to try. I wonder what you think about implementing Character bonuses. Some offer advantages, some offer disadvantages. Each character (piece) could be unique to the game. Either way, I really appreciated this piece. Thank you

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